﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ZLB_Unility.Extendsions;

namespace ZLB_Unility.Enums
{
    public class EnumManager
    {
        public const string up = "up";
        public const string down = "down";

        public static readonly int pdf_init = PDFEnumStatus.init.GetHashCode();
        public static readonly int pdf_exist = PDFEnumStatus.exist.GetHashCode();

        public static readonly int error_code = UploadEnumStatus.error.GetHashCode();
        public static readonly string error_name = UploadEnumStatus.error.GetEnumDesc();

        public static readonly int init_code = UploadEnumStatus.init.GetHashCode();
        public static readonly string init_name = UploadEnumStatus.init.GetEnumDesc();

        public static readonly int pdf_success_code = UploadEnumStatus.pdf_success.GetHashCode();
        public static readonly string pdf_success_name = UploadEnumStatus.pdf_success.GetEnumDesc();

        public static readonly int data_success_code = UploadEnumStatus.data_success.GetHashCode();
        public static readonly string data_success_name = UploadEnumStatus.data_success.GetEnumDesc();

        public static readonly int pdf_fail_code = UploadEnumStatus.pdf_fail.GetHashCode();
        public static readonly string pdf_fail_name = UploadEnumStatus.pdf_fail.GetEnumDesc();

        public static readonly int data_fail_code = UploadEnumStatus.data_fail.GetHashCode();
        public static readonly string data_fail_name = UploadEnumStatus.data_fail.GetEnumDesc();
    } 
}
